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Fine pitch control
Posted:
15 Mar 2016, 22:21
by Nutty667
Is there a way to map finer pitch control, or an additional button to make finer pitch adjustments ?
The Xone k2 and Xone 1D sliders don't have that much resolution and trying to match the BPM of an external source is often very difficult.
Re: Fine pitch control
Posted:
16 Mar 2016, 10:58
by RoJeC
You can use smaller "pitch range" value maybe?
Re: Fine pitch control
Posted:
16 Mar 2016, 12:36
by discopex
Why not assign the A&H rotary knobs for pitch control ? you can have several controls for any function, just add them in the editor '+'.
Re: Fine pitch control
Posted:
16 Mar 2016, 12:45
by FigDJ
As Rojec mentioned you can use
fam(Player)[0x1.PitchRange (Integer) == "Pitch Range"
to change the range of the pitch fader for greater or lesser percent of change when using the pitch fader
or
you can assign buttons with the following commands
fam(Player)[0x1].FinePitchStepUp (Logic) == "Fine Pitch Step Up"
fam(Player)[0x1].FinePitchStepDown (Logic) == "Fine Pitch Step Down"