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DelayWithMaster

PostPosted: 24 Jan 2014, 13:14
by Marxon
Hi all,

does anybody know how to use the DelayWithMaster output?
It sends 64 if the player is in sync with master and
rises up to 92 if the player is 2 beats behind/after the master.
What needs to be done, that it uses the full resolution from 0-127?


Best regards
Marxon

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 18:19
by Marxon
...I forgot to show, how i actually mapped it:

Code: Select all
<mapping>
<control alias="fam(Player)[0x1].DelayWithMaster" value="%"/>
<MIDI type="CC" parameter="0x01" channel="0x01" value="%"/>
</mapping>

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:12
by sylMV
DelayWithMaster is quite tricky and unfinished command... :confused:

Only the [0.5 1.0] range is used ([64 127] in MIDI) and represents how the deck is delayed compared to the master. The [0 63] had been reserved for negative delays but never used till now...

I need to check (it's been a while I made this ^^), but I guess there's no possibility to "change" the range, sorry.

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:17
by Marxon
64-127 would be no problem,
I can adapt my Controller...
But i never get values greater 92 :?:
Strange :confused:
Will the delaywithmaster alias ever be completed?
Or anything similar?

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:26
by sylMV
Marxon wrote:But i never get values greater 92 :?:
Strange :confused:

Strange indeed, i'll have a closer look on monday.

Marxon wrote:Will the delaywithmaster alias ever be completed?
Or anything similar?

Don't think so, in a short time...

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:32
by Marxon
sylMV wrote:Strange indeed, i'll have a closer look on monday.
...


Thanks :!:

sylMV wrote:Don't think so, in a short time...


:cry: thats bad because it would be a very usefull feature

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:38
by sylMV
Marxon wrote: :cry: thats bad because it would be a very usefull feature


Let me know what you would like to do with and I'll see what I can do during coffee break :cool:

Re: DelayWithMaster

PostPosted: 24 Jan 2014, 19:47
by Marxon
sylMV wrote:Let me know what you would like to do with and I'll see what I can do during coffee break :cool:


:cool: :cool: :cool:

Thanks again, but it would be enough if delaywithmaster does what it suggests.
OK this might be better:
Two values for each player, which behave just like the two colors of the sync circle. :D