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Cross 1.6/OSX 10.7.1/Ram usage after analysis

PostPosted: 12 Sep 2011, 19:13
by Hannes
S´up,

as Sfronti already mentioned, Cross tends to use Huge amount of Ram, during play/after analysis.

In my Case, after analysis Cross would use 1,22GB and give me the color ball all the time.
While playing, Cross starts at ca. 230mb and tends to use more and more after sometime. right now i´m at 600mb and still increasing.

Image

Re: Cross 1.6/OSX 10.7.1/Ram usage after analysis

PostPosted: 12 Sep 2011, 19:16
by sylMV
We know bout this issue, due to artworks caching.

Thanx for confirming this ;)