MAPPING FOR DDJ SR

  
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 19 May 2014, 16:23

Guys

My apologies

I just noticed that I made a couple of mistakes in the LEDs for the FX-assign section. Sorry for the multiple versions.
Please discard version 8A and intead please use version 9A.
DDJSR_C_31_RV9A.zip
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Re: MAPPING FOR DDJ SR

Postby P_Jean on 19 May 2014, 16:52

Hi ...

In Mode "MIDI loop = true" , only 2 Messages are OK with the duration
Value 127 and value 0 , with only 1 MIDI message --> 1 LED only.
Your mapping can't work.

So that is false for example :

Code: Select all
        <mapping>
          <control alias="fam(Fx)[0x1].InputChannel" value="5"/>
          <MIDI loop="true"/>
          <MIDI type="Note" parameter="0x48" channel="0x5" value="0"/>
          <MIDI type="Note" parameter="0x4c" channel="0x7" value="0"/>
          <MIDI type="Note" parameter="0x70" channel="0x7" value="0"/>
          <MIDI type="Note" parameter="0x4e" channel="0x7" value="0"/>
          <MIDI type="Note" parameter="0x72" channel="0x7" value="0"/>
          <MIDI type="Note" parameter="0x50" channel="0x7" value="127" duration="250"/>
          <MIDI type="Note" parameter="0x50" channel="0x7" value="0" duration="250"/>
          <MIDI type="Note" parameter="0x54" channel="0x7" value="127" duration="250"/>
          <MIDI type="Note" parameter="0x54" channel="0x7" value="0" duration="250"/>
          <MIDI type="Note" parameter="0x52" channel="0x7" value="127" duration="250"/>
          <MIDI type="Note" parameter="0x52" channel="0x7" value="0" duration="250"/>
          <MIDI type="Note" parameter="0x56" channel="0x7" value="127" duration="250"/>
          <MIDI type="Note" parameter="0x56" channel="0x7" value="0" duration="250"/>
        </mapping>


If you want to do some Blink Blink, you need to try something else ... LOL

Bye
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 19 May 2014, 17:35

P_Jean wrote:Hi ...

In Mode "MIDI loop = true" , only 2 Messages are OK with the duration
Value 127 and value 0 , with only 1 MIDI message --> 1 LED only.
Your mapping can't work.
If you want to do some Blink Blink, you need to try something else ... LOL

Bye

Thanks P_Jean

I wasn't aware of that limitation.

So then, can I use multiple MIDI messages with a MIDI loop to control different LEDs but with the same command value?

Meaning
If I need LEDs 4c, 70, 4e and 72 blinking
do an individual MIDI message for each one of those blinking
and on for 50, 54, 52 and 56 to be off?

Guys, this one incorporates P_Jean's tip. once again P_Jean thank you very much, learned something new thanks to you.

Going to try that next.
DDJSR_C_31_RV10A.zip
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Re: MAPPING FOR DDJ SR

Postby P_Jean on 19 May 2014, 19:04

FigDJ wrote:So then, can I use multiple MIDI messages with a MIDI loop to control different LEDs but with the same command value?

No , you can't ...
Cross uses the last message.

Meaning
If I need LEDs 4c, 70, 4e and 72 blinking
do an individual MIDI message for each one of those blinking
and on for 50, 54, 52 and 56 to be off?


Limitation of Cross ...
But the solution is to use Modifiers. But, it is complicated to program.
You need to find another solution.
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 19 May 2014, 19:26

P_Jean wrote:So then, can I use multiple MIDI messages with a MIDI loop to control different LEDs but with the same command value?

No , you can't ...
Cross uses the last message.[quote]

In this case the LED does not get updated with th next command.

What I am thinking is

Blink command for 4c on value 2
Blink command for 70 on value 2, 4c doesn't turn off
Blink command for 4e on value 2, 4c and 70 still blinking
blink command for 72 on value 2, 4c, 70 and 4e are still blinking

regular on/off command to turn off 50,54,52, and 56 on value 2.

I am going to say lots of stuff that you already know for the purpose of explaining my thinking. Taking into account tour tip which I appreciate very much.

fo fx integer command
1= Master
2= Channel 1
3= Channel 2
4= Channel 3
5= Channel 4

For FX1 unit
All LEDs are on channel 7 except #48 which is on channel 5 for FX1 and channel 6 for FX 2

On integer =1
1 blink command for 48
1 on/off comand to turn off 4c,70,4e,72,50,54,52 and 56

Now set integer =2
1 on/off comand to turn off 50,54,52, 56,48
and turn on 4c,70,4e, 72

Now set integer =3
1 on/off comand to turn off on 4c,70,4e, 72,48
and turn on 50,54,52,56

Now set integer =4
1blink command for 4c
1blink command for 70
1blink command for 4e
1blink command for 72
1 on/off comand to turn off 50,54,52 and 56

Now set integer =5
1blink command for 50
1blink command for 54
1blink command for 52
1blink command for 56
1 on/off comand to turn off 4c,70,4e and 72

On FX2

On integer =1
1 blink command for 48
1 on/off comand to turn off 4d,71,4f,73,51,55,53 and 57

Now set integer =2
1 on/off comand to turn off 51,55,53, 57,48
and turn on 4d,71,4f, 73

Now set integer =3
1 on/off comand to turn off 4c,70,4e, 72,48
and turn on 51,55,53,57

Now set integer =4
1blink command for 4d
1blink command for 71
1blink command for 4f
1blink command for 73
1 on/off comand to turn off 51,55,53 and 57

Now set integer =5
1blink command for 51
1blink command for 55
1blink command for 53
1blink command for 57
1 on/off comand to turn off 4f,73,4f and 73

I tested this using a Quneo controller but that was using different parameter and channels. the ones I just listed are for the DDJ-SR.

If you have a better idea you are of course welcome to join the game.
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Re: MAPPING FOR DDJ SR

Postby P_Jean on 19 May 2014, 21:14

If you realize this program, it will also set all other values ​​of the LEDs are not affected.

That is to say that whenever you program a value of LED with modifiers, other LEDs (which are not programmed with modifiers) no longer work if the modifiers is different from "0".

So for example the Play (true and false), it will also set the values ​​when the Integer is equal to 1, 2 3 4, etc..

It's too hard and too long to do this ... lol ... 4 Leds
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 19 May 2014, 21:35

P_Jean wrote:If you realize this program, it will also set all other values ​​of the LEDs are not affected.

That is to say that whenever you program a value of LED with modifiers, other LEDs (which are not programmed with modifiers) no longer work if the modifiers is different from "0".

So for example the Play (true and false), it will also set the values ​​when the Integer is equal to 1, 2 3 4, etc..

It's too hard and too long to do this ... lol ... 4 Leds


I understand modifiers I have mapped the UMCP-2 to control 4 decks with all LEDs working perfectly.
The stuff that I just mentioned doesn't use modifiers. As you stated I would have to add coding for all LEDs to respond when modifiers are set. That is why I am trying to avoid modifiers unless extralayering is needed and for now this doesn't appear to be the case.
Not having modifiers the other LED in the controller respond normally. There are no modifiers in this map.
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Re: MAPPING FOR DDJ SR

Postby MikeFossati on 19 May 2014, 23:45

Thanks for the new mappings file. Tested v10 and now the LEDs for FX Assign remain off all the time (for all four decks) - would be good if djsamrties could confirm he sees a similar behavior.

The filter (in the mixer section) and low and high pass filters in the FX sections works fine, although they might sound slightly different. To my understanding this is the expected behavior.
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 20 May 2014, 00:50

MikeFossati wrote:Thanks for the new mappings file. Tested v10 and now the LEDs for FX Assign remain off all the time (for all four decks) - would be good if djsamrties could confirm he sees a similar behavior.

The filter (in the mixer section) and low and high pass filters in the FX sections works fine, although they might sound slightly different. To my understanding this is the expected behavior.


Mike
Thanks for the feedback. I will take a look right away and get back to you. Any other issues?
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Re: MAPPING FOR DDJ SR

Postby FigDJ on 20 May 2014, 01:08

DDJSR_C_31_RV11A.zip
FigDJ wrote:
MikeFossati wrote:Thanks for the new mappings file. Tested v10 and now the LEDs for FX Assign remain off all the time (for all four decks) - would be good if djsamrties could confirm he sees a similar behavior.

The filter (in the mixer section) and low and high pass filters in the FX sections works fine, although they might sound slightly different. To my understanding this is the expected behavior.


Mike
Thanks for the feedback. I will take a look right away and get back to you. Any other issues?


Mike and djsamrties

After the previous message from Mike I went back and checked the file. Almost immediately I noticed a syntax error in the code that most probably corrupted the upon loading to Cross.
I corrected the error. version 11A is the corrected one. Please test and let me know had happens.
My apologies for the mistake but this is what it takes to make it work not having the controller at hand to test before I send out the file.
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