For now I am stuck in between 2.6 and 3.0/3.1.
I have made several suggestions in regard to the waveform in 3 different ways:
While in Beta, While in RC and as a released version.
According to the RC rules I should not post my suggestions there as the RC is just for bug related post so I am posting here.
I seem to get aknowledgement on my post but yet little to no action and I hate to post negative views but now I have no choice.
But lets start with the positive 1st.
I commented on the waythe deck waveform looks regarding locator markers, the triangle shade for loops, and the waveform vertical size.
On the locator markers
Very visible good job. can't recall right now if they are vertically staggered. If they are not, they really need to be vertically staggered. Overall I think their visibility (which leads to improved usability) is very good to excellent.
The triangle shade for loops
I have commented about this before and I must say that it is now excellent. great job guys.
Now for the negative
The pane used to render the deck waveform was vertically reduced in size from version 2.6 to 3.0 and now 3.1.
Either the pane got reduce and/or the waveform itsefl.
let me be clear..........It is too small...........
The deck waveform looks encroached and too busy. I find myself working in 2.6 for beatgriding shores and then making a copy of the peak file into the analysis directory to get analized for color.
And no, the legacy colored waveform is not a solution. Bottom line the vertical space used to render the deck waveform needs to increase vertically and perhaps the waveform itself.
The beatmatcher
In 2.6 the beatmatcher was very clear. The markers helped delineate the bars, down beats and they even have color highlights at the 16 beat cycle down beat. All that is gone in 3.0 and 3.1 which is a step backwards and renders the beatmacher useless. (This was one of the most important selling points for me.)
The beatmacher went from providing a clear marking for the beats to something that is too busy and small. The spectrum colors being used in the beatmacher are a distraction not an aid.
I don't think that legacy color rendering of the beatmacher is a solution. As the preference in settings changes both the deck and the beatmacher. Perhaps a partial solution would be to render the decks with the choices as they are now (spectrum, legacy, and nexus) but also add the options to render the beatmacher separately with the mentioned options also. Also the markers need to be brighter.
Lastly the beatmacher is now the upper halve of the waveform, zoomed in a little and then rendered across the screen. What is the point? You might as well display the full waveform (upper and lower parts) across the screen to serve as deck waveform and beatmacher at the same time. In my oppinion Serato got that one right, you had a leg up with the beatmacher being simple and clear but now the beatmacher is less relevant.
Just in case, I must mention that I am not color blind or have any visual impediments. I am just stating what in my humble opinion is a problem and hope that Mixvibes fixes what seems to be a step in the wrong direction regarding the waveforms and beatmacher.
Finally, I have seen suggestions to provide a bigger standalone deck with a big waveform to use only for beatgriding. That would be a solution for the beatgriding using deck waveforms.
By the way I illustrated these issues with posted pictures before in the Beta testing section of the forum. Those pictures are now gone. perhaps it happenned with the server upgrade.
Edi: I found the pictures
Deck26v31.JPG
beat26v3.1.JPG
You do not have the required permissions to view the files attached to this post.