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Beatmatcher when Collection is maximized

PostPosted: 25 Sep 2013, 14:45
by Party V I B E S
I am missing the beatmatcher while the collection is maximized. The maximizing is a feature I have to use often when I am working with the additional players. I have a laptop display with only 768 pixels height. But I am missing the beatmatching waveform to check visually because I often work under fierce conditions without monitoring.

Why not simply make the beatmatcher switchable in both situations and making Cross remembering it?

regards

Ralf

Re: Beatmatcher when Collection is maximized

PostPosted: 27 Nov 2013, 18:35
by djreff
Party V I B E S wrote:I am missing the beatmatcher while the collection is maximized. The maximizing is a feature I have to use often when I am working with the additional players. I have a laptop display with only 768 pixels height. But I am missing the beatmatching waveform to check visually because I often work under fierce conditions without monitoring.

Why not simply make the beatmatcher switchable in both situations and making Cross remembering it?

regards

Ralf


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