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MIDI suggestion: track gain / MIDI output problem

PostPosted: 15 Dec 2011, 11:21
by kelt
please add a MIDI command to reset the track gain so we can reset the gain given by Cross.
in the mixer section there is allready a MIDI command to change the gain volume, would be nice to add this also for the track section!

bg,
kelt

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 12:21
by Support@MixVibes
You can already analyze your track without the gain by right click.

You can also batch reset them with the info pane : select all the media, go to the info pane, enter 0 as gain value, apply. All tracks are now set to 0 gain.

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 12:58
by kelt
Support@MixVibes wrote:You can already analyze your track without the gain by right click.

You can also batch reset them with the info pane : select all the media, go to the info pane, enter 0 as gain value, apply. All tracks are now set to 0 gain.


very nice, didnt noticed this feature yet! :-)
but this is not useable when the track is allready playing..
most tracks are good analyzed but there are some who
are not; with a "gain reset" reset MIDI command we can
fast reset the gain in player without going to info pane,
its faster and we dont need keyboard / mouse, just one
button at the MIDI controller! ;-)

i noticed something else: wanna use the "tap button" at my
"denon hc1000s" controller to set "autoloopptrigger" -
everything works fine with the MIDI command but output
MIDI doesnt work with autolooptrigger.. setting to "reverse"
works fine with midi-output!

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 13:13
by Support@MixVibes
It was just a work around for now, your request have been recorded.

The MIDI out need manual editing of the mappings files.

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 13:33
by kelt
Support@MixVibes wrote:It was just a work around for now, your request have been recorded.

The MIDI out need manual editing of the mappings files.


thanks for record!

with this mapping lights are full on at the TAP button:

<mapping>
<control alias="fam(Player)[0x1].Reverse" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Reverse" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Reverse" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Reverse" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>


this mapping, only changing reverse to autolooptrigger, lights dont work anymore:

<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>


with this one the TAP button should blink because of "0x4c" but its still full lighted!

<mapping>
<control alias="fam(Player)[0x1].Reverse" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Reverse" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Reverse" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Reverse" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>


maybe there is a wrong linkage AutoLooppTrigger >>> MIDI output?!
or what am i doing wrong? :-(

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 16:33
by Support@MixVibes
kelt wrote:
Code: Select all
<mapping>
          <control alias="fam(Player)[0x1].Reverse" value="true"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x1].Reverse" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].Reverse" value="true"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].Reverse" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
        </mapping>

Work for me.

this mapping, only changing reverse to autolooptrigger, lights dont work anymore:

Code: Select all
<mapping>
          <control alias="fam(Player)[0x1].AutoLoopTrigger" value="true"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x1].AutoLoopTrigger" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].AutoLoopTrigger" value="true"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].AutoLoopTrigger" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
        </mapping>


The command are
fam(Player)[0x1].AutoLoopSelect (Integer)
or
fam(Player)[0x1].AutoLoopSelectAndTrigger (Integer)
there is no AutoLoopTrigger so it can't work.

with this one the TAP button should blink because of "0x4c" but its still full lighted!


Code: Select all
       <mapping>
          <control alias="fam(Player)[0x1].Reverse" value="true"/>
          <MIDI type="CC" parameter="0x4c" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x1].Reverse" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].Reverse" value="true"/>
          <MIDI type="CC" parameter="0x4c" channel="0x1" value="0x60"/>
        </mapping>
        <mapping>
          <control alias="fam(Player)[0x2].Reverse" value="false"/>
          <MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
        </mapping>



I don't have the HC1000 but I tested with a DNSC2000 and have mapped the autoloop light to work with the reverse as you want :
blink when on / full light when off
here is my code that look the same :
Code: Select all
<mapping>
<control alias="fam(Player)[0x1].Reverse" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x2b"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Reverse" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x2b"/>
</mapping>

Try with other value/leds, may be a bug into the HC1000 but can't tell because it works for me.

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 16:40
by sylMV
kelt wrote:this mapping, only changing reverse to autolooptrigger, lights dont work anymore:

<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>


Support@MixVibes wrote:The command are
fam(Player)[0x1].AutoLoopSelect (Integer)
or
fam(Player)[0x1].AutoLoopSelectAndTrigger (Integer)
there is no AutoLoopTrigger so it can't work.


Moreover, AutoLoop output commands are "Integer" not "Logic", then testing value="false" can't work. You need to test value="n", n being the autoloop value for which you want to light up (in the range [1, 8])!

Re: MIDI suggestion: track gain / MIDI output problem

PostPosted: 15 Dec 2011, 17:25
by Hannes
Thank god I dont give a damn bout those Lights ;)

Re: MIDI suggestion: track gain

PostPosted: 15 Dec 2011, 21:25
by kelt
Support@MixVibes wrote:I don't have the HC1000 but I tested with a DNSC2000 and have mapped the autoloop light to work with the reverse as you want :
blink when on / full light when off


maybe u missunderstood me:

the TAP button is for autolooptrigger;
green blink = ON (true)
green light = OFF (false)

this should work, but it doenst:

<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>


thats my full output mapping, everything else works fine:

<output-mappings>
<mapping>
<control alias="fam(Player)[0x1].Locator1Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x11"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator1Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x11"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator2Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x13"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator2Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x13"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator3Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x15"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator3Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x15"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator4Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x17"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator4Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x17"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator5Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x19"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].Locator5Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x19"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].LoopInSet" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x3E"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].LoopInSet" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x3E"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].LoopOutSet" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x2A"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].LoopOutSet" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x2A"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator1Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x61"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator1Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x61"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator2Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x63"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator2Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x63"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator3Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x65"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator3Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x65"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator4Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x67"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator4Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x67"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator5Control" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x69"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].Locator5Control" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x69"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].LoopInSet" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x6C"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].LoopInSet" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x6C"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].LoopOutSet" value="true"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x6E"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].LoopOutSet" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x6E"/>
</mapping>
<mapping>
<control alias="fam(Fx)[0x1].OnOff" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x2B"/>
</mapping>
<mapping>
<control alias="fam(Fx)[0x1].OnOff" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x2B"/>
</mapping>
<mapping>
<control alias="fam(Fx)[0x2].OnOff" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x6F"/>
</mapping>
<mapping>
<control alias="fam(Fx)[0x2].OnOff" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x6F"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x1].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x9"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="true"/>
<MIDI type="CC" parameter="0x4c" channel="0x1" value="0x60"/>
</mapping>
<mapping>
<control alias="fam(Player)[0x2].AutoLoopTrigger" value="false"/>
<MIDI type="CC" parameter="0x4a" channel="0x1" value="0x60"/>
</mapping>
</output-mappings>


maybe ure right and its just a bug of the denon controller!? :-(

Re: MIDI suggestion: track gain / MIDI output problem

PostPosted: 15 Dec 2011, 21:25
by kelt
j-kut wrote:Thank god I dont give a damn bout those Lights ;)


shut the lights off :lol: