by Hannes on 15 Nov 2011, 13:58
that´s correct, i was just surprised how long it keeps writing, but no crash, so basically that´s ok, but even in a longer session (with all analyzed) when lots of artworks are being cached the cpu-spkes on song load come back for me.
I set the buffer-latency so that there´s no glitch when scratching one deck, browsing the dock/lists and applying a long brake-fx on the second deck.
For me that´s 64 Samples, but for security I use 96 Samples and after a while it starts glitching on songload but on nothing else.