Cross 1.6/OSX 10.7.1/Ram usage after analysis

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Cross 1.6/OSX 10.7.1/Ram usage after analysis

Postby Hannes on 12 Sep 2011, 19:13

S´up,

as Sfronti already mentioned, Cross tends to use Huge amount of Ram, during play/after analysis.

In my Case, after analysis Cross would use 1,22GB and give me the color ball all the time.
While playing, Cross starts at ca. 230mb and tends to use more and more after sometime. right now i´m at 600mb and still increasing.

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Re: Cross 1.6/OSX 10.7.1/Ram usage after analysis

Postby sylMV on 12 Sep 2011, 19:16

We know bout this issue, due to artworks caching.

Thanx for confirming this ;)
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