Page 2 of 2

Re: laptop configuration for Vfx Software

PostPosted: 13 May 2011, 19:42
by D.Jayme
The i3 is the budget model and is DUAL-CORE.

The i5 is QUAD-CORE (except for one model 2390T) and has Turbo-Boost but lacks Hyper-Threading. This is the main stream model.

The i7 is also QUAD-CORE, with Turbo-boost and Hyper-Threading, that last feature enables windows to effectively see an 8 core processor. The thing is not a lot of software programs are written to take advantage of these 8 threads at this time (except for professional enterprise, high performance software like video-editing, 3D-rendering and scientific applications), so most users won't even notice the difference.

In my opinion i5 is the best option at this time!


Cheers

Ruben
http://www.djayme.com/

Re: laptop configuration for Vfx Software

PostPosted: 13 May 2011, 20:15
by Hannes
D.Jayme wrote:The i3 is the budget model and is DUAL-CORE.

The i5 is QUAD-CORE (except for one model 2390T) and has Turbo-Boost but lacks Hyper-Threading. This is the main stream model.

The i7 is also QUAD-CORE, with Turbo-boost and Hyper-Threading, that last feature enables windows to effectively see an 8 core processor. The thing is not a lot of software programs are written to take advantage of these 8 threads at this time (except for professional enterprise, high performance software like video-editing, 3D-rendering and scientific applications), so most users won't even notice the difference.
Cheers

Ruben


not true, the i5 and i7 are both available as quad and dual-cores.

For realtime audio/video editing a dualcore with a higher and constant cpu-frequency is probably a better choice than a slower Dual/quad-core with boost.
the dynamic accelaration of the cpu can lead to some serious trouble in a live situation.


please do not post info that´s false!

Re: laptop configuration for Vfx Software

PostPosted: 16 May 2011, 13:52
by community@MixVibes
Hello,

I would go with the i7. To use Vfx you should have the best computer possible, as Vfx is quite demanding in graphique memory.