bostonDJ wrote:
Hi FigDJ, when I load a full music video or mp3 into the sample pads in Deck C or D, after awhile the BPM (displayed in the bpm window next to Master/Sync buttons are much higher). They don't reset to what should be the proper BPM stored in the collection file upon loading & playing.
I will try to explain to the best of my knowledge, however, someone in the development team or another moderator please correct me if I am incorrect.
At 1st bringing up Cross, nothing loaded on the decks search and load for a Sample bank.
Now lets assume that the selected back is loaded as follows;
Pads
1. 120 BPM
2. 125 PM
3. 110 BPM
4. 130 BPM
5. 111 BPM
6. 122 BPM
7. 128 BPM
8. 126BPM
Any one of the pads lets say #6 is pressed and the sample will play at 122 BPM. Then press another pad, say #3 which I listed in my example as 110 BPM. The sample from pad #3 will also play at 122 BPM. Your BPM window for the sampler displays 122, this means that the sampler retains the last BPM played and will play all pads at that BPM. Now if you modify the BPM by typing say 130, then all pads will play at 130 BPM.
Stop all samples
Your sampler BPM displays 130.
Load a deck with a track ex. a 105 BPM track, make it the master
Hit sync on the sampler and you will see the BPM change to the same as the master I, in this case 105. When you press a pad it will play at 105 regardless of the individual sample BPM.
In short the sampler plays and independent BPM that you typed in the BPM window.
It will retain the last BPM value played and play all pads at that BPM.
If playing samples manually type the desired BPM and use + and - as well as the clock start and stop to sync the sample to whatever you want.
If playing auto sync, press sync then the pad and it will play at the master BPM.
bostonDJ wrote:I notice there are little Start/Stop buttons for Beatclock next to the Deck C & D labels. What the heck does the Beatclock do?
Can't find anything in the maual on this. Is there an updated manual for 3.1 yet? Anyway, I did click on Beatclock <Stop> then <Start> and after a couple of times I got lucky with a BPM reset on Sample Pad D to proper song BPM. I also notice these round 'Sync-Meters' ?? going around on all of the deck labels when only 1 song or video is playing. Don't know why these go around or should be stopped or what???
The start and stop refer to the beatclock cycle and allows you to sync a sample loop manually. When you go into settings and select beat, bar or cycle the speed revolution of the clock changes accordingly. The white circle represents the beatclock of the master and the colored (yellow or red) is either the deck or sampler that is not the master. The beatclock for the samplers will continue running even when nothing is playing. The beatclock for the master will stop if the master is stopped. When starting or stopping the beatclock you are re-setting your sample to the beginning or the clock. If on sync setting you had selected beat then is only one beat, 4 beats for bar and 16 for cycle.
Sorry I have not seen an updated manual, a lot of what I know I learned by reading the forum and playing with the system.
Also the sync link setting allows the sampler to follow the master.
With sync link enable load a deck and make it the master
load a sample bank and press sync for the sampler
press a pad
They should be playing in sync
Now move the pitch control for your master deck up or down and watch the BPM for the sampler and the master deck change together.
I must admit it takes a little getting used to but I can be done.
bostonDJ wrote:I notice under Preferences-->Video tab there is a check box for 'Separate Audio/Video Loading. Could this be it? Mine is unchecked.
This is not the answer. What this setting does is allows you to load any video with any audio in deck A and B.
There is a limitation with your controller. When I mapped the Vfx for 4 decks I tried to follow the labeling on the face of the Vfx as close as possible.
Notice your Sync button is mapped as a Shift+button while match BPM is just the button.
In my opinion a more functional way would be to
Active player A or B
button = sync deck to master (cycle and BPM)
Shift + button = sync sampler to master (cycle and BPM)
Active player C or D with 4 deck mode for 4 deck
button = sync deck master (cycle and BPM)
Shift + button = match BPM with master (cycle and BPM)
Active player C or D with 4 deck mode for 2 deck and 2 samplers
button = sync sampler to master (cycle and BPM)
Shift + button = match sampler BPM with master (cycle and BPM)
This mapping is more functional and it is what I have mapped for myself and Daniel on the UMCP-2 4 deck mapping and also present on the DDJ-SX.
This mapping will require a little bit of rework on the LEDs but I think is worth the effort.
bostonDJ wrote: Lastly, the 'Preview Player'. How do I get the previewed song ONLY to sound in my headphones WHILE a song is playing out to the crowd on one of the decks? I hit the <cue> button but no go...also if I move the audio crossfader to the B side, I hear only the Previewed song but lose what's playing live. Got to be a way. My headphones are hooked up to my headphone jack on the Numark DJ/IO soundcard and not the Vfx Control.
Play with the cue mix rotary on the top bar, right hand side, next to the master rotary in the Cross interface. I was looking up your problem and I was like how the heck I did this before? And then I found it.