Cross 3.1 2 and 4 deck maps for UMCP-2

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Cross 3.1 2 and 4 deck maps for UMCP-2

Postby FigDJ on 16 Apr 2014, 20:52

UMCP2_DDJSXV2.zip
Ok, here are some maps for the UMCP-2 using Cross 3.1 and a research map for DDJ-SX

File name = UMCP2_31_2D2S8L8P_V1
Controller = UMCP-2
Cross version = Cross 3.1
Decks = 2 (Players A and B)
Samplers = 2 (C and D)
Locators = 8
Pads = 8

Notes:
1 - LS means left side.
2 - RS means right side.
3 - S+ means Shift key the key name
4 - V means vertical
5 - This file uses the jog buttons on the left and right to switch between locators sets 1-4 and 5-8 or to switch between pads set 1-4 and 5-8. The logic commands initiated by the jog buttons are ML3 and ML4. The blinking jog LED indicates that you are using the upper set. When you see ML3 or ML4 it means that they are a condition so you must be in that mode.

Additional Commands Included

Modifiers
Shift Logic 3 = LS JOG --Switches from set 1-4 and 5-8 on left side
Shift Logic 4 = RS JOG--Switches from set 1-4 and 5-8 on left side

Mixer
Filter A = LS S+BASS ROTARY
Filter B = RS S+BASS ROTARY

Tracker
Preview Gain = S+MASTER

Deck A
Locator 5 Control = LS LOC 1 ML3
Locator 6 Control = LS LOC 2 ML3
Locator 7 Control = LS LOC 3 ML3
Locator 8 Control = LS LOC 4 ML3

Locator 5 Clear = LS S+LOC 1 ML3
Locator 6 Clear = LS S+LOC 2 ML3
Locator 7 Clear = LS S+LOC 3 ML3
Locator 8 Clear = LS S+LOC 4 ML3

Deck B
Locator 5 Control = RS LOC 1 ML4
Locator 6 Control = RS LOC 2 ML4
Locator 7 Control = RS LOC 3 ML4
Locator 8 Control = RS LOC 4 ML4

Locator 5 Clear = RS S+LOC 1 ML4
Locator 6 Clear = RS S+LOC 2 ML4
Locator 7 Clear = RS S+LOC 3 ML4
Locator 8 Clear = RS S+LOC 4 ML4

Video
Split Audio/Video Crossfaders = S+ LOAD B (dual function)
Link Volume-faders To Video = S+ LOAD B (dual function)
Channel A Video Only Volume = LS S+V FADER
Channel B Video Only Volume = RS S+V FADER
Audio/Video Switch For FX 1 = LS S+FX1 SELECT PUSH
Audio/Video Switch For FX 2 = RS S+FX2 SELECT PUSH
(Note to Daniel Clark - This is the file that you want.)

---------------------------------------------
File name = UMCP2_31_2D2S8L8P_V2
Controller = UMCP-2
Cross version = Cross 3.1
Decks = 2 (Players A and B)
Samplers = 2 (C and D)
Locators = 8
Pads = 8
Version = 2

Notes: Same notes as V1 plus the following:
1 – In order to squeeze the most functionality without using other controllers logic layering and switching was implemented at a larger scale than in V1.
3 – In addition to ML3 and ML4 used in V1, this version uses ML1 and ML2 to switch between a deck and a sampler.
4 -- The indication for ML1 (Sampler C) is the left – sign below the pitch fader and the indication for ML2 (Sampler D) is the right + sign below the pitch fader.

Additional Commands Included (V1 plus the following)

Modifiers
Shift Logic 1 = LS S+TREB PUSH --Switches from Deck A to Sampler C
Shift Logic 2 = RS S+TREB PUSH --Switches from Deck B to Sampler D
Shift Logic 3 = LS S+MID PUSH --Switches from set 1-4 and 5-8 on left side
Shift Logic 4 = RS S+MID PUSH --Switches from set 1-4 and 5-8 on left side

Mixer
Filter A = LS S+BASS ROTARY
Filter B = RS S+BASS ROTARY
Volume C = LS V FADER ML1
Gain C = LS GAIN ML1
Bass Gain C = LS BASS ROTARY ML1
Mid Gain C = LS BASS PUSH ML1
Mid Kill C = LS MID ROTARY
Treble Gain C = LS TREB ROTARY ML1
Treble Kill C = LS TREB PUSH ML1
Filter C = LS S+BASS ROTARY ML1
Cue Monitor C = SOURCE A ML1
Volume D = RS V FADER ML2
Gain D = RS GAIN ML2
Bass Gain D = Bass Kill D = RS BASS ROTARY ML2
Mid Gain D = RS BASS ROTARY ML2
Mid Kill D = RS BASS PUSH ML2
Treble Gain D = RS TREB ROTARY ML2
Treble Kill D = RS TREB PUSH ML2
Filter D = RS S+BASS ROTARY ML2
Cue Monitor D = SOURCE B ML2

Sampler C
Clock Start/Stop = LS CUE ML1
Clock Up = LS S+BEND + ML1
Clock Down = LS S+BEND - ML1
Clock Bend Up = LS BEND + ML1
Clock Bend Down = LS BEND - ML1
Set as Master = LS S+PLAY/PAUSE ML1
Select Active Pad = LS S+LOOP PUSH ML1
Browse Sample Bank List = LS LOOP ROTARY ML1
Load Selected Sample Bank = LS LOOP PUSH ML1
(Plus all pad functionality provided in V1)

Sampler D
Clock Start/Stop = RS CUE ML2
Clock Up = RS S+BEND + ML2
Clock Down = RS S+BEND - ML2
Clock Bend Up = RS BEND + ML2
Clock Bend Down = RS BEND - ML2
Set as Master = RS S+PLAY/PAUSE ML1
Select Active Pad = RS S+LOOP PUSH ML2
Browse Sample Bank List = RS LOOP ROTARY ML2
Load Selected Sample Bank = RS LOOP PUSH ML2
(Plus all pad functionality provided in V1)

Tracker
Load in Player C = LOAD A ML1
Load in Player D = LOAD B ML2
Preview Gain = S+MASTER

Application
Switch Sampler/Player C = LS S+BASS PUSH
Switch Sampler/Player D = RS S+BASS PUSH

Video
Split Audio/Video Crossfaders = S+ LOAD B (dual function)
Link Volume-faders To Video = S+ LOAD B (dual function)
Channel A Video Only Volume = LS S+V FADER
Channel B Video Only Volume = RS S+V FADER
Channel C Video Only Volume = LS S+V FADER ML1
Channel D Video Only Volume = RS S+V FADER ML2
Audio/Video Switch For FX 1 = LS S+FX1 SELECT PUSH
Audio/Video Switch For FX 2 = RS S+FX2 SELECT PUSH
(Note to Daniel Clark - This is the file that you want.)
Sampler 1 Mixer Type = S+SOURCE A ML1
Sampler 2 Mixer Type = S+SOURCE B ML2

----------------------------
File name = UMCP2_31_2D2S8L8P_V3
Controller = UMCP-2
Cross version = Cross 3.1
Decks = 2 (Players A and B)
Samplers = 2 (C and D)
Locators = 8
Pads = 8
Version = 3

Notes: Same notes as V1 and V2 plus the following:
1 – This file has the same functionality as V2 but also adds back the vinyl control to the jog button.
2 – Since I am running out buttons, the switching for locator and pad sets is done by Shift + Mid Kill on either side.

--------------------------------
File name = UMCP2_31_4D2S8L8P_V1
Controller = UMCP-2
Cross version = Cross 3.1
Decks = 4 (Players A, B, C and D)
Samplers = 2 (C and D)
Locators = 8
Pads = 8
Version = 3

Notes: Same notes as V1, V2 and V3 plus the following:
1 – This file has the same functionality as V3 but also adds full control switching for deck A,B,C, and D as well as Sampler functions (if in that mode) introduced in previous versions.

-----------------------------------
File name = DDJSX_C_31_VR
Controller = DDJ-SX
Cross version = Cross 3.1
This is a research version.

Video and FX
Amount = KNOB(1)
Titler Text X Speed = S+KNOB(1)
Depth = KNOB(2)
Titler Image Size = S+KNOB(2)
Titler Image Placement Index = KNOB(3)
Titler Image Preset Index = S+KNOB(3)
Enable Titler Image = Beats
Titler Image Preset = Beatsp
FX1 On Off = PB(1)
FX1 Select = S+PB(1)
Input Channel MASTER = PB(2)
Load Audio In Player A = PB(3)
Load Video In Player A = S+PB(3)
Audio/Video Switch For FX 1= Tap
Bidimensional Fx ON/OFF = S+Tap

Player A
Display Zoom = S+NEEDLE SEARCH
Time Display Mode = HOTCUE
BeatGrid Double BPM = HOTCUE BLINK PAD7
BeatGrid Halve BPM = HOTCUE BLINK PAD8
Reload As Clone Of Master = S+SLIP

Player B
Display Zoom = S+NEEDLE SEARCH
Time Display Mode = HOTCUE
BeatGrid Double BPM = HOTCUE BLINK PAD7
BeatGrid Halve BPM = HOTCUE BLINK PAD8
Reload As Clone Of Master = S+SLIP

Player C
Display Zoom = S+NEEDLE SEARCH
Time Display Mode = HOTCUE
BeatGrid Double BPM = HOTCUE BLINK PAD7
BeatGrid Halve BPM = HOTCUE BLINK PAD8
Reload As Clone Of Master = S+SLIP

Player D
Display Zoom = S+NEEDLE SEARCH
Time Display Mode = HOTCUE
BeatGrid Double BPM = HOTCUE BLINK PAD7
BeatGrid Halve BPM = HOTCUE BLINK PAD8
Reload As Clone Of Master = S+SLIP

Sampler1
Pad 1 Rolling Frequency = SLICER BLINK CH1 PAD1/ SLICER BLINK CH3 PAD1
Pad 2 Rolling Frequency = SLICER BLINK CH1 PAD2/ SLICER BLINK CH3 PAD2
Pad 3 Rolling Frequency = SLICER BLINK CH1 PAD3/ SLICER BLINK CH3 PAD3
Pad 4 Rolling Frequency = SLICER BLINK CH1 PAD4/ SLICER BLINK CH3 PAD4
Pad 5 Rolling Frequency = SLICER BLINK CH1 PAD5/ SLICER BLINK CH3 PAD5
Pad 6 Rolling Frequency = SLICER BLINK CH1 PAD6/ SLICER BLINK CH3 PAD6
Pad 7 Rolling Frequency = SLICER BLINK CH1 PAD7/ SLICER BLINK CH3 PAD7
Pad 8 Rolling Frequency = SLICER BLINK CH1 PAD8/ SLICER BLINK CH3 PAD8

Sampler2
Pad 1 Rolling Frequency = SLICER BLINK CH2 PAD1/ SLICER BLINK CH4 PAD1
Pad 2 Rolling Frequency = SLICER BLINK CH2 PAD2/ SLICER BLINK CH4 PAD2
Pad 3 Rolling Frequency = SLICER BLINK CH2 PAD3/ SLICER BLINK CH4 PAD3
Pad 4 Rolling Frequency = SLICER BLINK CH2 PAD4/ SLICER BLINK CH4 PAD4
Pad 5 Rolling Frequency = SLICER BLINK CH2 PAD5/ SLICER BLINK CH4 PAD5
Pad 6 Rolling Frequency = SLICER BLINK CH2 PAD6/ SLICER BLINK CH4 PAD6
Pad 7 Rolling Frequency = SLICER BLINK CH2 PAD7/ SLICER BLINK CH4 PAD7
Pad 8 Rolling Frequency = SLICER BLINK CH2 PAD8/ SLICER BLINK CH4 PAD8

Application
Show Beatmatcher = SAMPLER1 BLINK PAD2/ SAMPLER2 BLINK PAD2
Show FXs = SAMPLER1 BLINK PAD3/ SAMPLER2 BLINK PAD3

Use at your convenience, please provide feedback or ask questions and let me now of any bugs.

I found couple of bug with the LED display on 2DV2,2DV3 and 4DV1.
They are already fix. Please re-download to the mew version.
2DV1 was not affected.
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Re: Cross 3.1 2 and 4 deck maps for UMCP-2

Postby daniel clark on 16 Apr 2014, 23:47

:cool: :cool: THANK YOU FIGDJ,,gonna dowload the files tonight and try them out first chance along with the doccumation,,any feed back will post and no major rush on my part ,,glad to have them and apprieciate this emensly :cool:
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Re: Cross 3.1 2 and 4 deck maps for UMCP-2

Postby Munkeycop on 22 Apr 2014, 22:16

Nice work. Downloaded. Will give them a spin.
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Re: Cross 3.1 2 and 4 deck maps for UMCP-2

Postby daniel clark on 22 Apr 2014, 23:01

:cool: :cool: good work figdj ,,works like a charm ,,expected as much from the source ,thanks :!: :cool:
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January 2012 Mixvibes DJ of the month
MEMBER OF:
:cool: C00l People MV Society :cool:

PLEASE REGISTER YOUR SOFTWARE...FORUM RULES
2014 dell XPS8700
intel core i5 4400@3.10ghz
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NVDIA GeForce GT635
Win 10 /64 bits OS
Realteck 7.1
Home USB sound dogle
Asus VE247H monitor
Logitec G-15 ser 1 gaming keyboard
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