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Custom UMCP-2 map

PostPosted: 03 Jul 2014, 15:18
by FigDJ
Updated UMCP-2 4 deck/8 locators/8 sampler pads mapping
A spreadsheet is included describing the map.
Please notice the following entries within the supplied spreadsheet.

For those who are familiar with previous versions nothing has changed expect the addition of sampler controls specially the ability to control individual sample volume by using the deck wheels.

LS means left side
RS means right side

LS TREB PUSH and RS TREB PUSH
Normal operation
LS TREB PUSH = TrebleKillA
RS TREB PUSH = TrebleKillB

Switched Operation
LS TREB PUSH = TrebleKillC
RS TREB PUSH = TrebleKillD

Shift operation
In any mode
LS TREB PUSH = mod(ShiftLogic1) = Toggle switches the entire left side controls between decks 1 and 3
RS TREB PUSH = mod(ShiftLogic2) = Toggle switches the entire right side controls between decks 2 and 4


LS MID PUSH and RS MID PUSH
Normal operation
LS MID PUSH = MidKillA
RS MID PUSH = MidKillB

Switched Operation
LS MID PUSH = MidKillC
RS MID PUSH = MidKillD

Shift operation
In any mode
LS MID PUSH = mod(ShiftLogic3) = Toggle switches the LOC/SMP buttons from controlling 1-4 to controlling 5-8. (Left side)
RS MID PUSH = mod(ShiftLogic3) = Toggle switches the LOC/SMP buttons from controlling 1-4 to controlling 5-8. (Right side)

While in 4 player mode.
If you want to control player 4 Locator 8
You must switch control from player 2 to player 4 by pressing Shift+ RS TREB PUSH then press Shift+ RS MID PUSH to access locators 4-8.

Please notice the flashing indicators as you press mode buttons.

There are several commands listed for the samplers.
While in 2 player 2 sampler mode using the deck toggles button as described at the beginning toggles control from player 1 to sampler 1 or Player 2 to sampler 2.
UMCP232C.zip

Re: Custom UMCP-2 map

PostPosted: 03 Jul 2014, 15:41
by daniel clark
:cool: will look into ,figdj :cool: thankyou :cool:

:mrgreen: downloaded and checking out the spread sheet and functions ,, looking good :cool:

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 14:35
by daniel clark
FigDJ wrote:Updated UMCP-2 4 deck/8 locators/8 sampler pads mapping
A spreadsheet is included describing the map.
Please notice the following entries within the supplied spreadsheet.

For those who are familiar with previous versions nothing has changed expect the addition of sampler controls specially the ability to control individual sample volume by using the deck wheels.



:eek: :eek: trying to locate the control of the pitch wheel for sample volume :eek:
all i see is a blue hightlighted selection under ls pitch wheel/rs pitch wheel .. :cool: need a little bit more direction ./info ..

the mapping is spot on as i go through the function of choice :cool:

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 15:45
by daniel clark
:cool: also found a kinda un wanted action ,, not shure if MIDI take over function is in play when you use shift on Cross fader to get the vid Cross fader ,,shift for c/d Cross fader ,, if you have a/b fader to one side and use shift to control c/d fader ..if you take either of the faders to the oppisite side of the other pair ,, when you let off shift or go to shift the affected fader want to move to where the crossfader postion is at ,, ie a/b at far left ,,deck 1 ,, c/d at far left sample pads 1-8,, use shift to move c to d ,, when letting off shift ,,Cross fader want to move to postion of crossfader on MIDI deck ,,to b /deck 2

seems MIDI take over is in play by using gui control to get fader off of MIDI postion and seeing the ghost fader catching up to gui location ,,
hope this explanition helps ,, not shure how this can be rectified and on my end looking for a work around ,, :cool:

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 16:21
by FigDJ
daniel clark wrote:
FigDJ wrote:Updated UMCP-2 4 deck/8 locators/8 sampler pads mapping
A spreadsheet is included describing the map.
Please notice the following entries within the supplied spreadsheet.

For those who are familiar with previous versions nothing has changed expect the addition of sampler controls specially the ability to control individual sample volume by using the deck wheels.



:eek: :eek: trying to locate the control of the pitch wheel for sample volume :eek:
all i see is a blue hightlighted selection under ls pitch wheel/rs pitch wheel .. :cool: need a little bit more direction ./info ..

the mapping is spot on as i go through the function of choice :cool:

While in 2 player 2 sampler mode switch player 1 or 2 to 3 or 4. Now you are controlling either sampler 1 or 2 depending on which one you chose. Press shift+ turn the wheel to control the volume for the active pad.

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 17:19
by daniel clark
FigDJ wrote:While in 2 player 2 sampler mode switch player 1 or 2 to 3 or 4. Now you are controlling either sampler 1 or 2 depending on which one you chose. Press shift+ turn the wheel to control the volume for the active pad.



switch player 1 or 2 to 3 or 4 :?:

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 20:32
by FigDJ
daniel clark wrote:
FigDJ wrote:While in 2 player 2 sampler mode switch player 1 or 2 to 3 or 4. Now you are controlling either sampler 1 or 2 depending on which one you chose. Press shift+ turn the wheel to control the volume for the active pad.



switch player 1 or 2 to 3 or 4 :?:

I am sorry just a little typo. On the left you switch between 1 and 3 on the right is between 2 and 4.
Switching is done using shift and trebble kill. In 2 player 2 sampler mode switching is between player 1 and sampler 1 on the left and player 2 and sampler 2 on the right.

Re: Custom UMCP-2 map

PostPosted: 04 Jul 2014, 20:44
by daniel clark
:cool: will try out ,,
did you look into the action of shift crossfade :?:

Re: Custom UMCP-2 map

PostPosted: 05 Jul 2014, 03:37
by FigDJ
daniel clark wrote::cool: will try out ,,
did you look into the action of shift crossfade :?:

Shift+crossfader should wok as videocrossfadeonly.

Re: Custom UMCP-2 map

PostPosted: 05 Jul 2014, 12:54
by daniel clark
daniel clark wrote::cool: also found a kinda un wanted action ,, not shure if MIDI take over function is in play when you use shift on Cross fader to get the vid Cross fader ,,shift for c/d Cross fader ,, if you have a/b fader to one side and use shift to control c/d fader ..if you take either of the faders to the oppisite side of the other pair ,, when you let off shift or go to shift the affected fader want to move to where the crossfader postion is at ,, ie a/b at far left ,,deck 1 ,, c/d at far left sample pads 1-8,, use shift to move c to d ,, when letting off shift ,,Cross fader want to move to postion of crossfader on MIDI deck ,,to b /deck 2

seems MIDI take over is in play by using gui control to get fader off of MIDI postion and seeing the ghost fader catching up to gui location ,,
hope this explanition helps ,, not shure how this can be rectified and on my end looking for a work around ,, :cool:

:cool: